Our world has been changing in the past one year and new ways of living and interacting have started to become a new norm. COVID restrictions and lockdowns are making it difficult for people to interact in public spaces like we used to at conferences, retail stores, museums, concerts and other types of events and venues. A critical safe bridge is required between the users and these activities so they can be accomplished virtually in its best real world form as possible. The Pixeldust virtual pilot experience has been engineered to bridge this gap and facilitate people around the world to start engaging and experiencing all above activities in a safe and efficient manner, in the comfort of their home or any other location around the world. At its core, its a webgl/browser based experience made with Unity and accessible across any windows and mac browsers on desktops. It is also easily adaptable to a VR headset experience using Oculus or other platforms. Creative Director: Ricardo Andrade Head of Development: Samar Shool The Technology features: It’s an initiative to feature virtual meetings by recreating a conference world and exploring the different ways and means to interact with vendors and other attendees. Before entering the virtual space, users have the ability to customize their virtual avatars to their liking or pick from pre existing ones that match their profile. Users are able to customize clothing, accessories, gender, race and many more elements.