Services / Animation & design

Immersive Experiences That Put Your Audience Inside the Story

Pixeldust builds VR and AR experiences for mobile, headsets, and installations — from branded activations and educational simulations to entertainment experiences that captivate and inspire.

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Trusted by
industry leaders

Recognition

17

Emmy Awards

43 nominations · directing, design, animation, editing

55

AAF Best of Show & Judges Awards

13

Telly Awards

7

New York Festivals World Medals

22 years · since 2004

Dozens of clients

Work for Leidos, Singapore Zoo, the Challenger Center and public spaces in Monterrey, Mexico.
01 — Why us

Immersive VR and AR Built for Comfort

The best immersive experiences feel effortless: visitors step in, know exactly what to do and want to stay longer. Pixeldust makes that happen by combining 3D artistry and real-time development in one team, so content and code are planned together for experiences that run smoothly and feel natural from the first second. We have built them for Leidos, Roche, Singapore Zoo and the Challenger Center.

You can step inside the idea early. We prototype quickly and test with real users, so problems with comfort, navigation or clarity surface while they are still easy to fix. Your stakeholders see progress at each milestone instead of waiting for a final reveal.

We optimize models, lighting and code for smooth performance on headsets and phones, then support you through launch, installation and updates. The 3D assets we build can be reused in films, stills and future experiences, so your investment keeps working.

02 — Process

Our VR and AR development process

Every Pixeldust animation project follows the same proven six-stage pipeline, refined over two decades of broadcast, healthcare, and corporate production. You review and approve at every stage, so there are no surprises, no scope creep, and no missed deadlines.

Discovery & Brief

Audience, setting and platform choice.

  • Goals & audience
  • Platform selection
  • Venue & throughput
Concept & Prototype

Step inside the idea early.

  • Experience design
  • Interactive prototypes
  • User testing
Design & Illustration

Characters, environments and models.

  • Environment design
  • 3D modeling
  • Interaction design
Development & Animation

Real-time build at smooth frame rates.

  • Real-time development
  • Animation & motion
  • Performance optimization
Sound Design & VO

Audio that deepens immersion.

  • Spatial sound design
  • Voiceover & narration
  • Original music
Review & Launch

Test, install and support.

  • On-site testing
  • Launch support
  • Post-launch updates
03 — Capabilities

What we create

We build VR experiences for headsets including Meta Quest and Apple Vision Pro, with environments, interactions, and narratives designed for the strengths of each device. We develop AR mobile applications that bring digital content into the real world through the phone already in your audience’s pocket, and large-scale AR installations that transform public and commercial spaces.

Our team creates interactive museum and exhibit experiences, VR training and simulation that lets people practice in safe, repeatable environments, and branded VR/AR activations for events that draw crowds and generate social sharing.

Meta Quest and Apple Vision Pro each have strengths, and so do mobile AR and large-format installations. We help you choose the platform that matches your audience size, budget, and the kind of experience you want to deliver, rather than pushing a single technology for every project.

We design for the setting as much as for the technology. A headset experience at a trade show has different requirements from a mobile AR activation in a public square, and both are different again from a long-term museum installation. We think through throughput, supervision, accessibility, hardware care, and what happens when something goes wrong, so that the experience performs reliably when real audiences arrive.

VR headset experiences
Environments, interactions and narratives designed for Meta Quest and Apple Vision Pro.
AR mobile apps
Digital content brought into the real world through the phone in your pocket.
AR installations
Large-format AR installations that transform public plazas and commercial spaces for visitors.
Museum & exhibit experiences
Interactive, immersive exhibits that make learning feel like discovery for every visitor.
VR training & simulation
Safe, repeatable environments where people practice high-stakes situations without real-world risk.
Branded activations
Event activations that draw crowds, spark conversation and generate social sharing.
04 — Work

Related projects

reptopia_microsite_slide-5_1920x1080_01
Leidos_VR_7_27-21017
MarsSplashMostRecent
05 — Industries

Industries We Serve

Museums and cultural institutions are a core part of our immersive work, including our AR installation for the Singapore Zoo. We serve healthcare and medical education, where immersive visualization makes complex anatomy and procedures understandable, and corporate training teams that need scalable, consistent instruction.

We also work with entertainment and gaming companies, events and conferences looking for activations that stand out from the show floor, and educational organizations that want learning to feel like discovery.

Prototyping is central to our process. Early interactive tests let you step inside the idea long before final art is complete, so decisions about scale, movement, and interaction are made with real experience instead of guesswork.

Content is the other half of the equation. Because Pixeldust is an animation studio, we create the characters, environments, models, and motion that fill the experience, rather than outsourcing the art to another team. That keeps the visual quality high and the style consistent, and it means the story and the interaction are designed together from the start.

Museums & cultural institutions

Immersive exhibits and AR installations, including our AR experience for the Singapore Zoo.

Healthcare & medical education

Immersive visualization that makes complex anatomy and medical procedures easier to understand.

Corporate training

Scalable, consistent VR instruction that lets employees practice safely and remember longer.

Events & conferences

Activations that stand out from the show floor and spread through social sharing.

The Business Case for VR and AR

Immersive experiences create deeper emotional connections than any other medium. In training, the results are concrete: VR training improves retention rates by up to 75% compared to traditional methods. Employees learn faster, remember longer, and get to practice high-stakes situations without real-world risk or the cost of physical setups.

For marketing and public engagement, AR activations drive foot traffic, social sharing, and brand recall that flat media simply cannot match. Participants become the content creators, extending the reach of the experience far beyond the people who were physically present.

Built to Run Smoothly

Performance is a design discipline in real-time work. We optimize models, textures, lighting, and code to hold a smooth frame rate, because comfort and immersion depend on it.

Education and healthcare partners benefit from this approach in particular. Complex subjects such as anatomy, ecosystems, or scientific processes become spaces a learner can walk through and explore, which supports understanding in ways that diagrams and videos struggle to match.

Ready to step inside?

Tell us where the experience will live: a headset, a phone or a gallery floor. We’ll map out how to build it.
06 — Why Pixeldust

Why Pixeldust

We have built AR and VR experiences for some of the most respected institutions in the world. Our team combines award-winning animation with real-time development expertise. We are not just technologists. We are storytellers who happen to build in three dimensions.

That means the art, the interaction design, and the engineering are developed together, by one team, toward one vision. If you are ready to put your audience inside the story, Pixeldust is ready to build it.

Our experience spans museums, science organizations, media brands, and corporate teams, and that range gives us perspective. We know what makes a visitor linger in a gallery, what makes a trainee retain a procedure, and what makes an event attendee pull out a phone to share.

We stay involved from first concept to launch day and beyond, with testing, on-site support, and post-launch updates, so your experience keeps delivering as your audience and the technology evolve.

Analytics and feedback can also be built in. Usage data, completion rates, and visitor responses help you understand what worked and shape the next release or the next activation.

Our projects are built to last. We document the work, plan for hardware changes, and structure the code and assets so the experience can be updated and extended as platforms evolve and your goals grow.

Featured — Pixeldust in 33 seconds
07 — What they say
“These guys have done amazing work for me for a while now. Always delivered the best quality animation videos on time, regardless of complex details and instructions given! Amazing experience, and wonderful staff! Very easy to work with!”
M. Nesvade
Line Producer
08 — FAQ

Frequently asked questions

We build for Meta Quest, Apple Vision Pro, HTC Vive, mobile AR (iOS and Android), and custom installation hardware. We recommend the right platform based on your audience and use case.

It depends on the complexity: the platform, the number of interactions and environments, and whether hardware and installation are involved. You may be surprised. A focused AR or VR experience is often less expensive and less complicated to build than people expect. We scope each project with you and provide a clear quote.

Yes. We’ve designed AR activations for conferences, trade shows, and public installations, including large-scale projects like the Singapore Zoo AR experience.

Yes. We offer post-launch support including updates, performance optimization, content additions, and platform migration as new hardware releases.

VR fully immerses the user in a digital environment using a headset. AR overlays digital content onto the real world through a phone, tablet, or glasses. We create experiences for both.

Absolutely. VR training is proven to improve knowledge retention by up to 75% compared to traditional methods, and it lets trainees practice in safe, repeatable environments.

09 — From the blog

Ideas & insights

3D medical animation of the lungs inside a translucent human body, from Pixeldust’s Cystic Fibrosis Foundation film
3D medical animation of mantle cell lymphoma cells
Laptop and coffee cup on a bright home-office desk
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