Work/Case study

Challenger Center – Rover

ClientChallenger Center
ProjectRover
Production partner
Timecode00:00:00:00
01 — Overview

Is there water on the Moon? Life on Mars? For the 50th anniversary of the Moon landing, Pixeldust Labs and Challenger Center built Challenger Rover, a mobile game where players design, build and program their own planetary rovers to find out.

Real planetary rovers succeed or fail on the choices engineers make long before they touch the ground. Challenger Rover puts students in that seat. Players take on exploration missions on the surface of the Moon and Mars, using scientific tools and sensors to collect the information we need to better understand our solar system.

Designed and developed by Pixeldust Labs for Challenger Center, the edutainment app combines rover crafting with simulation. Players outfit a rover with the right equipment, program it to complete its tasks remotely, and make discoveries such as the age of the Moon, the temperature on Mars, whether there is water on the Moon, or whether there is life on Mars.

Watch the gameplay demo — Challenger Rover1:05
02 — The work

Game design for STEM education

The mission briefing: Moon or Mars

Every simulation starts with a mission briefing, laid out as a set of instructions and rover requirements. The game UI lets the player choose a Moon- or Mars-themed mission, each asking for different data: atmospheric readings, soil samples or photographs.

Challenger Rover mission briefing screen
Challenger Rover title screen with the rover on Mars
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Build a rover from the ground up

Players assemble the rover from scratch with every component the mission requires: body type, wheels, scanners, power supply, drills and an array of tools and sensors. Choosing the wrong part means the mission can’t succeed.

Rover assembly screen with component menu
Choosing rover parts in the build bay
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Programming the rover with drop code

Once the rover is customized, the mission begins with a top-down view of the Martian terrain and a programmable drop-code terminal. Players plan and stack commands to complete the mission as efficiently as possible, a hands-on introduction to coding logic.

The rover driving across the Martian terrain
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Driving the Martian terrain

When the commands run, the rover traverses the landscape and sets off on its journey, turning, climbing and navigating exactly as it was programmed.

Top-down terrain map with the command terminal
Planning a route across Mars
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Rough terrain, power and maintenance

The Mars terrain can be rough, and even the slightest miscalculation can thwart a mission. Power and maintenance are crucial too: players have to plan their route around recharging, just as real mission teams do.

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Real tools, real science

Along the way, players learn about different equipment, tools and deployments and how they are used on real missions, from drilling soil samples to scanning the surface. Their discoveries help unlock the secrets of our closest astronomical neighbors and pave the way for further exploration.

Rover exploring the surface of the Moon
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03 — Stills

Screens from Challenger Rover

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